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The mod completely reworks character heads throughout the game, including all races – even Dremoras and Shivering Isles races. Combine it with a good enough Oblivion animation mod, and you’ll have a character that’s far easier on the eyes – and a little closer to reality. Oblivion’s famously awful character creation is definitely lacking, and this mod picks it up as far as the game’s engine will allow it to go. Since Qarls Texture Pack doesn’t include playable characters and NPCs, you’ll want to grab the Oblivion Character Overhaul V2 to make the in-game models a little less… potato. Oblivion Character Overhaul V2 Image: Oblivion character creation V0.075a: Simple non exclusive version based on very old ENBSeries and have low performance.Check it out on Oblivion Nexus here. Designed for good quality lighting of characters and clothing. V0.076: Exclusive version, but use old core of ENBSeries, performance is very low. V0.164 beta: New core version created from Fallout 3 mod. V0.165: Added parameters to control lighting, fog and particles. V0.167: Added detailed shadows, changed ssao blending (using deffered rendering, but a simpler than in Skyrim), fixed known bugs. Added shadow blurring for vanilla shadows, this is better than detailed shadows (turn on self shadowing in game video options). V0.180: Removed detailed shadows, fixed some bugs (which i have myself). Added interior and day/night globals to enbeffectprepass.fx and enbbloom.fx (similar to enbeffect.fx). Added twelve mixing types for ssao for best characters lighting. Added another ssao computation code (from 0.077 for Oblivion, better for characters). V0.181: Restored detailed shadows, fixed bugs with new shadows and hair lighting. If only people would be more interested in my mod for Oblivion. It do not include memory manager and based on old core, so don't expect features from recent versions for other games, like Skyrim. This is just the mod with default preset, download customized presets and shaders from the forum or other sites. Warning! To run the mod properly, enable HDR in game video options.ĭepth of field effect supported by external shader file enbeffectprepass.fx, i recommend to use Matso version of it, for example from "Skyrim Visual Immersion" which is available by this link. POSTING THE ENBSERIES BINARY FILES ON NEXUS SITES IS STRICTLY PROHIBITED
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